drex.

Someone put you in a club.

Here’s the whole thing, in four lines.

  1. Check your email. Your invite is already there, from whoever added you.
  2. Open the link in it. That one tap signs you in and puts you in the club. There’s no password to make up.
  3. You’ll land on your club. A challenge, a deadline, and the people you know.
  4. Make your thing before the date. When it passes, your host publishes the issue with everyone’s work in it.

Lost the email?

Ask whoever invited you to send it again — they can re-issue it from inside the club. Invite links expire, so the freshest one is always the one that works.

A few things people ask first

Does it cost anything?
No. There’s no way to pay us yet.
Do I need to install something?
No. It’s a website. It works on your phone.
What if I don’t make anything in time?
The club keeps going, and so do you. When the deadline passes the pages close, and your host publishes the issue with whoever showed up.
Who sees my work?
Your club, in the issue you all make together. Sharing an issue more widely than that is a decision someone has to make on purpose.

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